Trilogies are a dangerous thing to make these days. The expectations to finish something strong is very difficult to pull off. A lot of people liked the first Matrix movie, but hated the next two in the series. The majority of people love Godfather 1 and 2, but thought 3 almost ruined the series. For me, Spiderman 3 sucked so much, but Spiderman 2 is one of the best superhero movies.
But what happens when there’s a trilogy of video games? It’s just as complex to execute it correctly. So much so, that there are franchises, like Half-Life, that don’t even attempt it. Hell, I still demand a Startropics 3. Get on that Nintendo.
But what happens when one of the biggest independent horror video game phenomena of recent memory comes out and popularizes the genre of scary games? Then a sequel comes out months later and becomes an even bigger phenomenon to behold. Well, that means that the expectations of the third game better be the best game it can be. That’s a lot of pressure for a video game company to hold. Especially when that company consists of one person. Continue reading
You know, it must be amazing to be Scott Cawthon right now.
Currently, the Internet is full of such negative things, like the hostile Gamergate debate, Kim Kardashian’s photoshopped head on a photoshopped naked body, and that frightening Too Many Cooks video. It’s a shame when it’s reverted to the fact that the only thing on the Internet to make people happy is porn.
But in comes Scott Cawthon, an independent game designer whose previous works mostly went unnoticed and ignored. Then in August of 2014, he released his next project, called Five Nights at Freddy’s. A point-and-click horror game, where the objective is to survive the onslaught of animatronic robots. It caught the attention of many, and it became huge among gamers. It was even featured on so many Let’s Play channels, who loved the simple design of the game, and the eerie setting and the jump scares which was easy entertainment fodder. It was the perfect fuel for big names like PewdiePie and Markiplier.
This is Either/Or. A new idea for a column I’ve had festered in my head for a while, and now it’s finally on paper. Well, word editor, but you get the idea. The Premise? Two items of specific similarities go head to head to determine which is the best of the two. There must me a winner. No ties. No draws. Two enter, one leaves victorious. Think of it as Thunderdome, but with words. And no Tina Turner. And no one is running Barter Town.
This time, we’ll be looking at two horror games that just came out in August that’s been getting a lot of buzz. I’m talking about the Demo game P.T. and the indie horror Five Nights At Freddy’s. Both games offer a lot of frights, chills, and something to make your skin crawl. Both games got well received by gamers alike, and both games get a lot of play from Let’s Players on YouTube.